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Fruit Merge Drop

by Nebulark Studio ยท Physics ยท v1.1.0

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Drop glossy fruit into a glass jar on a sunny windowsill. Two alike merge into a bigger fruit, from blueberry all the way to melon.

How to play

  1. Two touching fruit of the same kind merge into the next bigger fruit and score its points. Grow them all the way up to the melon.
  2. Pick Classic or Rush and press Play.
  3. Move the brass claw with the mouse (or the Left/Right arrows or A/D) and click, or press Space or Down, to drop the fruit. On phones, drag anywhere to aim and lift your finger to drop.
  4. The dotted guide and the dashed landing ghost show where the fruit will first touch down. The bubble at the top right shows the next fruit, and the fruit ladder on the sill shows every size, lighting up the ones you have reached.
  5. Merges within one second of each other build a chain multiplier up to x5. Two melons burst for a big bonus.
  6. If a fruit rests above the dashed rim line for two seconds the jar overflows and the run ends. Rush mode also ends after three minutes. P or Esc pauses, ? opens the help, and a run in progress is saved so you can Continue it later.

Controls

Keyboard

  • Mouse โ€” move the claw
  • Click โ€” drop
  • โ† โ†’ / A D โ€” move the claw
  • Space / โ†“ / S โ€” drop
  • P / Esc โ€” pause
  • ? โ€” how to play
  • M โ€” mute

Touch

  • Drag anywhere โ€” aim the claw (the ghost shows the landing)
  • Release โ€” drop
  • ? button โ€” how to play
  • Pause button โ€” pause

About Fruit Merge Drop

Fruit Merge Drop is a relaxed-but-tense physics puzzle set on a sunny kitchen windowsill. A little brass claw glides along a rail above a clear glass jar; move it and release one fruit at a time. Fruit tumble, roll and settle with real circle physics, and whenever two of the same kind touch they squash together into the next, bigger fruit with a juicy splash: blueberry, cherry, grape, plum, lime, orange, peach, coconut, pineapple and finally melon. Merges that follow each other within a second build a chain multiplier up to x5, and squeezing two melons together bursts them for a big bonus that clears room in the jar. The next fruit is always one of the five smallest and is shown in the bubble by the rail. If any fruit rests above the dashed rim line for two seconds, the jar overflows and the run is over. Classic is endless; Rush is a three-minute score attack.

Features

  • โœ“ Custom deterministic circle physics (120 Hz, sequential impulses, sleeping) with a server-verified leaderboard
  • โœ“ Ten-fruit merge ladder from blueberry to melon, shown on the windowsill as you unlock it
  • โœ“ Landing ghost that marks where the fruit first touches down
  • โœ“ Chain multiplier, melon bursts and a jar-thumping shake on big merges
  • โœ“ Classic endless mode and a three-minute Rush score attack
  • โœ“ Lit 3D look: illustrated fruit with top-left lighting, cast and contact shadows, a thick glass jar and brass claw
  • โœ“ Save and Continue: a run in progress resumes exactly, even after closing the tab
  • โœ“ Mouse, keyboard and touch drag-and-release controls
  • โœ“ Saved personal best per mode
Category
Physics
Devices
desktop, tablet, mobile
Developer
Nebulark Studio
Last updated
Nov 10, 2026